Our Client:
creates and operates multiplayer game features for one of the fastest growing games in the world.
Were looking for humble but ambitious, solution-oriented professionals, who are decisive and arent afraid to experiment. Like us, you take play seriously; youre passionate about games and gaming! We embrace those who see things differently, arent afraid to experiment, and who question the status quo.
Research & Development
- Work together with the core design team to design and implement the systemic and gameplay features of an open world game;
- Improve and expand upon different mechanics of such world (e.g. quest, encounter systems)
- Implement and optimize weapon and camera systems, combat and traversal mechanics, player skills, inventory management, and many other in-game features;
- Build tools and editors to allow designers work effectively with the systems.
Enable Progress
- Contribute to the estimation, planning, and prioritization of tasks.
- Identify and communicate risks and issues.
- Mentor Colleagues
- Provide ongoing informal and structured technical feedback to colleagues.
- Facilitate the continued professional growth of fellow team members.
Attributes
This role demands the willingness to take on a broad variety of challenges, an ability to quickly switch focus between tasks, and the capacity to maintain good lines of communication, discussing complex issues at differing levels of abstraction.
Requirements:
- 5+ years games industry (or equivalent) software development experience
- Shipped titles in a Programming (or equivalent) role.
- Excellent understanding of Software Engineering principles.
- Solid proficiency in C/C++/C#, including: refactoring, optimization, and testing.
- Strong grasp of one or more domains (ie Gameplay, Rendering, Core Engine, Networking, AI, Tools).
- Strong problem-solving and analytical skills.
- Confident researching / prototyping new technologies.
- Experience integrating / adapting 3rd party technologies.
- Excellent communication skills in verbal and written English.
Welcomed
- Bachelor's Degree (or equivalent formal qualification) in a relevant field (or equivalent experience).
- Experience developing with Unity.
- Experience developing multiplayer games or networking systems.
- Experience developing large-scale / open-world / sandbox games.
- Experience developing games as a service (architecture suited to rapid, live integration).
- Experience in a senior role.
- AAA / console game development experience.
- Proficiency in documentation and communication.
- Working knowledge of Atlassian software development and collaboration tools.
- Experience working in diverse, multinational teams.
- Practical experience using a variety of modern game engines and tools.
- Fluency in Dutch and Korean languages.